Posted by EarthDragon on 22nd August 2015.
| Character Level | Minor | Intermediate | Major |
|---|---|---|---|
| 1st | -- | -- | +2 on Bluff checks |
| 2nd | -- | +2 on Bluff checks | Dodge |
| 3rd | -- | -- | Charisma +1 |
| 4th | +2 on Bluff checks | Dodge | Darkness 1/day (Sp) |
| 5th | -- | -- | Devil Affinity +2* |
| 6th | -- | Charisma + | Smite Good 1/day (Su)** |
| 7th | -- | -- | +2 on Diplomacy checks |
| 8th | Dodge | Darkness 1/day (Sp) | Resistance to Fire 5 (Ex) |
| 9th | -- | -- | Constitution +1 |
| 10th | -- | Devil Affinity +2* | +2 on saves against Poison (Ex) |
| 11th | -- | -- | Devil Affinity +4* |
| 12th | Charisma +1 | Smite Good 1/day (Su)** | Resistance to Acid 5 (Ex) |
| 13th | -- | -- | +2 on Search checks |
| 14th | -- | +2 on Diplomacy checks | Alertness |
| 15th | -- | -- | Intelligence +1 |
| 16th | Darkness 1/day (Sp) | Resistance to Fire 5 (Ex) | Resistance to Cold 5 (Ex) |
| 17th | -- | -- | Devil Affinity +6* |
| 18th | -- | Constitution +1 | +1 to Natural Armour |
| 19th | -- | -- | +2 on Listen checks |
| 20th | Devil Affinity +2* | +2 on saves against Poison (Ex) | Damage Reduction 5/Good |
* You gain the indicated bonus on all Bluff, Diplomacy, Gather Information, Intimidate, and Perform checks made to interact with devils.
** You can attempt to smite a good creature with a melee attack. You add your Charisma bonus (if any) to your attack roll and deal 1 extra point of damage per character level in addition to any Strength or magical bonuses that would normally apply. If you accidentally smite a creature that is not good, the smite has no effect, but the ability is still used up for the day.