G'hor-Khut

Posted by EarthDragon on 22nd August 2015.

G’hor-Khut are massive creatures unafraid of throwing their weight around in a fight. Highly competitive, these strong nomads can prove to be powerful allies and welcome additions to any adventuring party.

   Personality

G’hor-Khut are known for their almost foolhardy daring. In their mountain homes, they leap from precipice to precipice, heedless of the fatal consequences of a misstep. They place great stock in clan and family; life in the mountains teaches even the youngest g'hor-khut to rely completely on his fellows for a hand across a crevasse. Because most g’hor-khut are hunter-gatherers, they tend to be inquisitive, always curious about whether better hunting lies over the next ridge or a good water source can be found in the next canyon. G’hor-Khut are completely unsympathetic toward tribe members who can’t contribute to the well-being of the tribe anymore—an attitude reinforced by social structures. Old, sick, and otherwise infirm g’hor-khut are exiled from their clans, never to return.

   Physical Description

A typical g’hor-khut is larger than the largest k'han-dush. Most stand between 7 and 8 feet tall and weigh between 280 and 340 pounds. Unlike with most other races, there is no appreciable difference in height or weight between male and female g’hor-khut. G’hor-Khut have grey skin, mottled with dark and light patches that g’hor-khut shamans say hint at a particular g’hor-khut’s fate. Lithoderms—coin-sized bone-and-skin growths as hard as pebbles—speckle their arms, shoulders, and torso. Their skulls have a jutting eyebrow ridge, wide jaw, and occasional lithoderms as well. Female g'hor-khut have dark hair on their heads, grown to great length and always kept braided. Male g'hor-khut generally have hair only on their limbs. G’hor-Khut’s eyes are a brilliant blue or green, and they often seem to glow a little from underneath their furrowed brows. Because their skin mottling has cultural significance, g’hor-khut generally dress as lightly as possible, displaying their skin patterns for all to see. For the same reason, few g’hor-khut would willingly get a tattoo—to draw on one’s skin is tantamount to trying to rewrite one’s fate. G’hor-Khut instead decorate themselves with jewellery, often sporting ear, nose, or brow rings. A g’hor-khut’s lithoderms are also common places to embed a gem or two, since they have few nerve endings and stand out on the g'hor-khut's’s body already.

   Relations

When encountered in the mountains, g’hor-khut are outwardly friendly to anyone who doesn’t threaten the tribe and can keep up with them as they climb from peak to peak. Humans who brave the mountains—rangers and druids, most often—can often earn a tasty meal by helping a team of g’hor-khut hunters. G’hor-Khut hold dwarven races in particularly high regard, wishing their tribes had the dwarven aptitude for weapon crafting. Some of the bravest g’hor-khut climb down into the tunnels and natural caverns under a mountain, seeking a community of dwarven stock to trade with. The smaller-than-human races are regarded as curiosities, but many a nimble-climbing so'van has earned respect by beating a g’hor-khut in a race up a cliff. G’hor-Khut view the extended life span of elven races as vaguely frightening, finding it hard to imagine a person who could have known one’s great-great grandfather. A g’hor-khut’s tribe’s attitude toward any nearby giants varies widely. Some tribes eagerly trade with giants; the giants’ weapons aren’t up to dwarven standards, but they are made in larger sizes (which g’hor-khut greatly prefer). However, giants have a bad habit of trying to turn g’hor-khut into their slaves, using them for menial tasks they’re too big or too lazy to do themselves. Conflict inevitably ensues, and soon either the giants are dead, the g’hor-khut have fled, or the g’hor-khut are chained up as slaves to a giant-lord. G’hor-Khut tend to hold goblinoids and orcs (including k'han-dush) at arm’s length, noting that the “downlanders” they trade with regard such races as troublemakers. But because goblinoids rarely stray into the high mountains, they are usually someone else’s trouble, so g’hor-khut don’t bear them any actual malice.

   Alignment

G’hor-Khut have a slight tendency toward chaotic alignments, which is reflected in their wanderlust and the small, mobile communities in which they live. Still, each g’hor-khut tribe has one or more adjudicators that settle disputes within the clan, and such g’hor-khut are generally lawful. G’hor-Khut have a slight preference for good over evil, since among the high mountain peaks, survival becomes much easier when one aids a fellow g’hor-khut without insisting on recompense.

   G'hor-Khut Racial Traits