Posted by EarthDragon on 11th October 2015.
Source Books: CA = Complete Arcane; CD = Complete Divine; CW = Complete Warrior; DM = Dragon Magic; OA = Oriental Adventures; PHB = Players' HandBook; SC = Spell Compendium
Unfortunately, this particular page is still under construction, and does not yet contain spells from the Spell Compendium. Stay tuned for their addition!
1st-level Arcane Savant Spells | ||
---|---|---|
Spell Name | Description | Source |
Alarm | Wards an area for 2 hours/level. | PHB |
Comprehend Languages | You understand all spoken and written language. | PHB |
Detect Secret Doors | Reveals hidden doors within 60 feet. | PHB |
Detect Undead | Reveals undead within 60 feet. | PHB |
Disguise Self | Changes your appearance. | PHB |
Erase | Mundane or magical writing vanishes. | PHB |
Expeditious Retreat | Your speed increases by 30 feet. | PHB |
Feather Fall | Objects or creatures fall slowly. | PHB |
Grease | Makes 10-foot square or one object slippery. | PHB |
Hold Portal | Holds door shut. | PHB |
Identify | Determines properties of magical item. | PHB |
Jump | Subject gets bonus on Jump checks. | PHB |
Mount | Summons riding horse for 2 hours/level. | PHB |
Shield | Invisible disc gives +4 to AC, blocks magic missiles. | PHB |
True Strike | +20 on your next attack roll. | PHB |
Unseen Servant | Invisible force obeys your commands. | PHB |
2nd-level Arcane Savant Spells | ||
Spell Name | Description | Source |
Alter Self | Assume form of a similar creature. | PHB |
Arcane Lock | Magically locks a portal or chest. | PHB |
Darkvision | See 60 feet in total darkness. | PHB |
Detect Thoughts | Allows “listening” to surface thoughts. | PHB |
False Life | Gain 1d10 temporary hit points + 1/level (max +10). | PHB |
Glitterdust | Blinds creatures, outlines invisible creatures. | PHB |
Knock | Opens locked or magically sealed door. | PHB |
Levitate | Subject moves up and down at your direction. | PHB |
Locate Object | Senses direction toward object (specific or type). | PHB |
Melf’s Acid Arrow | Ranged touch attack; 2d4 damage for 1 round + 1 round/three levels. | PHB |
See Invisibility | Reveals invisible creatures or objects. | PHB |
Touch of Idiocy | Subject takes 1d6 of Int, Wis and Cha damage. | PHB |
Whispering Wind | Sends a short message 1 mile/level. | PHB |
3rd-level Arcane Savant Spells | ||
Spell Name | Description | Source |
Arcane Sight | Magical auras become visible to you. | PHB |
Clairaudience/Clairvoyance | Hear or see at a distance for 1 minute/level. | PHB |
Flame Arrow | Arrows deal +1d6 fire damage. | PHB |
Illusory Script | Only intended reader can decipher. | PHB |
Phantom Steed | Magic horse appears for 1 hour/level. | PHB |
Secret Page | Changes one page to hide its real content. | PHB |
Sepia Snake Sigil | Creates a symbol that immobilises the reader. | PHB |
Shrink Item | Object shrinks to one-sixteenth of its normal size. | PHB |
Sleet Storm | Hampers vision and movement. | PHB |
Tongues | Speak any language. | PHB |
4th-level Arcane Savant Spells | ||
Spell Name | Description | Source |
Arcane Eye | Invisible floating eye moves 30 feet/round. | PHB |
Detect Scrying | Alerts you of magical eavesdropping. | PHB |
Dimension Door | Teleports you a short distance. | PHB |
Dimensional Anchor | Bars extradimensional movement. | PHB |
Ice Storm | Hail deals 5d6 damage in cylinder 40 feet across. | PHB |
Locate Creature | Indicates direction to familiar creature. | PHB |
Minor Creation | Creates one cloth or wood object. | PHB |
Mnemonic Enhancer | Prepares extra spells or retains one just cast | PHB |
Remove Curse | Frees object or person from curse. | PHB |
Scrying | Spies on subject from a distance. | PHB |
1st-level Divine Savant Spells | ||
Spell Name | Description | Source |
Bane | Enemies take -1 on attack rolls and saves against fear. | PHB |
Bless | Allies gain +1 on attack rolls and saves against fear. | PHB |
Comprehend Languages | You understand all spoken and written languages. | PHB |
Cure Light Wounds | Cures 1d8 vitality points +1 wound point/level (maximum +5). | PHB |
Detect Chaos/Evil/Good/Law | Reveals creatures, spells or objects of selected alignment. | PHB |
Endure Elements | Exist comfortably in hot or cold environments. | PHB |
Entropic Shield | Ranged attacks against you have 20% miss chance. | PHB |
Protection from Chaos/Evil/Good/Law | +2 to AC and saves, counter mind control, hedge out elementals and outsiders. | PHB |
Sanctuary | Opponents can’t attack you, and you can’t attack. | PHB |
Shield of Faith | Aura grants +2 or higher deflection bonus. | PHB |
2nd-level Divine Savant Spells | ||
Spell Name | Description | Source |
Align Weapon | Weapon becomes good, evil, lawful or chaotic. | PHB |
Augury | Learns whether an action will be good or bad. | PHB |
Calm Emotions | Calms creatures, negating emotion effects. | PHB |
Cure Moderate Wounds | Cures 2d8 vitality points + 1 wound point/level (maximum 10). | PHB |
Gentle Repose | Preserves one corpse. | PHB |
Make Whole | Repairs an object. | PHB |
Shield Other | You take half of subject’s damage. | PHB |
Zone of Truth | Subjects within range cannot lie. | PHB |
3rd-level Divine Savant Spells | ||
Spell Name | Description | Source |
Create Food and Water | Feeds three humans (or one horse)/level. | PHB |
Helping Hand | Ghostly hand leads subject to you. | PHB |
Invisibility Purge | Dispels invisibility within 5 feet/level. | PHB |
Locate Object | Senses direction toward object (specific or type). | PHB |
Magic Circle Against Chaos/Evil/Good/Law | As protection spells, but 10-foot radius and 10 minutes/level. | PHB |
Magic Vestment | Armour or shield gains +1 enhancement per four levels. | PHB |
Speak With Dead | Corpse answers one question/two levels. | PHB |
Water Breathing | Subjects can breathe under water. | PHB |
4th-level Divine Savant Spells | ||
Spell Name | Description | Source |
Discern Lies | Reveals deliberate falsehoods. | PHB |
Divination | Provides useful advice for specific proposed actions. | PHB |
Divine Power | You gain attack bonus, +6 to Strength and 1 hit point/level. | PHB |
Freedom of Movement | Subject moves normally despite impediments. | PHB |
Sending | Delivers short message anywhere, instantly. | PHB |
Tongues | Speak any language. | PHB |